新建图像文件后选Channels面板,新建Alpha1通道;
·
做压纹准备:在Brushes中选取喜好的笔刷形状,并随意地在Alpha1上画上几笔,涂画范围为准备写的文字大小左右;
·
把当前图片进行像素移位整理:Filter->Pixlate->Fragment;制作出压纹最终效果:filter->texture->texturize,参考值:Texture:Cavas
Scaling:140%
Relief:5
Light Deretion:top
如下图操作:
Scaling:140%
Relief:5
Light Deretion:top
如下图操作:
·
回到RGB模式,输入文字;对文字进行打光:Filter->Render->Lighting Effects,参考值:
Style:Default;
Light type:omni; (on)
Intersity:20;
Gloss:-100;
Material:-2;
Exposure:0;
Ambience:12;
Texture Channel:Alpha1;
Style:Default;
Light type:omni; (on)
Intersity:20;
Gloss:-100;
Material:-2;
Exposure:0;
Ambience:12;
Texture Channel:Alpha1;
·选取出文字范围,并以此新建一Layer,填上喜好颜色,并将Layer的颜色模式设成Difference;
·压纹字完成!修饰:加上阴影。此例最终效果:
